*Original article (link) posted: 29/10/2005*

**Tatur**"On an Evolutionary Model and an Equilibrium Concept"

The paper proposes a new evolutionary equilibrium concept that differs drastically from those of classical equilibrium concepts like ESS, Nash Equilibrium or Correlated Equilibrium. The evolutionary model is characterized the following three crucial features.

1.

*Imitation*(not best response)

There is no sophisticated learning. Instead, players change their strategy by imitating a successful strategy taken by other players ("natural selection")

2.

*Local Interaction*

A single, large, geographically dispersed population plays a finite two player game and only players nearby interact.

3.

*Correlation*

There is a correlation device on which players can condition.

In his model, each player matches a partner only nearby, without knowing if he/she would become a colum player or a row player. An equilibrium set is a set of correlated strategies which survived in the imitation dynamics with random mutations in the geographical setting.

The author applies this equilibrium concept to many games and derives cooperative outcomes most of which cannot be predicted by standard equilibrium concepts such as Nash equilibrium or ESS yet frequently observed in actual economic situations or in experiments. One outstanding result is cooperation in finitely repeated games. His equilibrium concept yields strategies involve cooperation if the repeated game is sufficiently long. Moreover, we show that as the length of the game goes to infinity, the equilibrium payoffs of the repeated game will converge to a point which maximizes the utility of the population.

Just cool!! (Although Princeton faculties didn't seem to like his evolutionary idea...)

__Related papers__

**Ellison (1993)**"Learning, Interaction, and Coordination"

*Econometrica, 61*

**Morris (2000)**"Contagion"

*RES, 67*